I am going to be doing some more webcasts in the near future. What all would you like to learn about in SolidWorks?
Tagged: webcast RSS
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Ben
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Ben
Here is a followup on questions and comments on Casts 2 and 3 in regards to animating a spring and how to solidify a handle plus the freeform feature.
freeform
solidhandle
springanimationThe related surfacing handles cast is here
The related spring episode is hereHere is a link to the m4v Movie File
Ben
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Ben
How to make a handle with Surfaces
Here is how to make a handle model with surfaces times 3! Enjoy.
Links to the model files are below the video.Boundary Handle
Deformed Handle
Lofted HandleHere is a link to the M4V file
This video is licensed as Attribution-Noncommercial-No Derivative Works 2.5
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Ben
SolidJott Podcast EP03
Here is how to animate a spring in SolidWorks. I generally would not recommend it but if you need a good animation here is my method of doing it.
Here is a link to the m4v file
Also Mentioned is Ricky Jordans SolidWorks site… Click here
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Ben
Video post #2
Here you go you SolidWorks Junkies…. For all that wonder why the video is so small it fits nicely in the SolidJott addin for SolidWorks so you can watch the tutorial and follow along while in SolidWorks. Also at the bottom of this post are the SolidWorks files so you can dissect them… Enjoy!
Also mentioned in this cast is Josh Mings at SolidSmack http://SolidSmack.com
And a link the video file here
Finally the SolidWorks files:
A note to those using the addin. You can drag and drop the link into the SolidWorks graphic window to open them.
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Ben
First SolidJott Podcast
The first SolidJott podcast / webcast is out. More to come!
To download the full size m4v file to play in Quicktime click here
Enjoy….

ivanl 2:35 pm on July 5, 2010 Permalink
Animations and renderings never fail to interest me.
guido 4:38 pm on July 5, 2010 Permalink
Ben,
If you were to create a tutorial on modeling the front fender of a car, for example, the mere nature of the exercise would encompass quite a few surfacing principles I think. Use of the spline tool, lining up the edges of the planes, tangency of the ends of the curves, sizing, lofting selection sequence, and probably more than my level of skill can think of.
Chad 9:28 am on July 6, 2010 Permalink
Guido,
Have you looked at the Surfacing and Complex Shape Modeling book by Matt Lombard… that is a great resource on the topics you’re asking for… This may be a great place to gain some knowledge on what you are looking for…beside it’s great sometimes to have a book on hand to always have for reference…plus there are some tutorials that would help get your feet wet with surface modeling..once you get the workflow down…doing a cars fender is no different… I would highly recommend this book..it has a lot of good info…
gupta9665 9:34 pm on July 6, 2010 Permalink
Renderings, Routing, FEA…